lua
exports["0r-animmenu"]:openMenu()
lua
exports["0r-animmenu"]:closeMenu()
Is Player Crouched#
lua
exports["0r-animmenu"]:IsPlayerCrouched()
Start Emote With Command#
lua
exports["0r-animmenu"]:EmoteCommandStart('emoteName')
exports["0r-animmenu"]:EmoteCommandStart('sit')
TriggerEvent('0r-animmenu:EmoteCommandStart:client', 'sit')
TriggerEvent('0r-animmenu:EmoteCommandStart:client', {'sit'})
TriggerEvent('animations:client:EmoteCommandStart', 'sit')
TriggerEvent('animations:client:EmoteCommandStart', {'sit'})
Cancel Emote#
lua
exports["0r-animmenu"]:EmoteCancel()
Is Player Playing An Anim#
lua
exports["0r-animmenu"]:IsPlayerInAnim()
Is Player's Hands Up#
lua
exports["0r-animmenu"]:getHandsup()