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Exports & Callbacks

From this page you can learn about many important exports and callbacks.

Open Menu#

lua
exports["0r-animmenu"]:openMenu()

Close Menu#

lua
exports["0r-animmenu"]:closeMenu()

Is Player Crouched#

lua
exports["0r-animmenu"]:IsPlayerCrouched() -- Returns true, false

Start Emote With Command#

lua
exports["0r-animmenu"]:EmoteCommandStart('emoteName')

-- Example
exports["0r-animmenu"]:EmoteCommandStart('sit')

-- Event Example
TriggerEvent('0r-animmenu:EmoteCommandStart:client', 'sit')
TriggerEvent('0r-animmenu:EmoteCommandStart:client', {'sit'})

-- Event Example 2
TriggerEvent('animations:client:EmoteCommandStart', 'sit')
TriggerEvent('animations:client:EmoteCommandStart', {'sit'})

Cancel Emote#

lua
exports["0r-animmenu"]:EmoteCancel()

Is Player Playing An Anim#

lua
exports["0r-animmenu"]:IsPlayerInAnim() -- Returns true, false

Is Player's Hands Up#

lua
exports["0r-animmenu"]:getHandsup() -- Returns true, false