-- Opens without resetting current outfit and not teleporting
TriggerEvent('0r-clothing:openCharacterCreationMenu', true, true)
-- Opens with resetting current outfit and teleporting to Config.TeleportWhenCreatingChar.Coords
TriggerEvent('0r-clothing:openCharacterCreationMenu', false, false)
-- You can check if player completed or not
TriggerEvent('0r-clothing:openCharacterCreationMenu', true, true, function(state)if state thenprint("Finished")
elseif state thenprint("Cancelled")
endend)
Open Character Creation Menu Without Resetting Current Outfit#
lua
TriggerEvent('0r-clothing:openCharacterCreationMenuWithoutReset')
-- You can check if player completed or not
TriggerEvent('0r-clothing:openCharacterCreationMenuWithoutReset', function(state)if state thenprint("Finished")
elseif state thenprint("Cancelled")
endend)