The main configuration file is 0r-drugbusiness/config.lua.
Main Settings You Will Usually Change#
| Field | What it controls |
|---|---|
Config.CleanMoney | How clean money is paid |
Config.DirtyMoney | How dirty money is stored |
Config.PackagedProduct | Product item names and warehouse stock limit |
Config.PoliceJobName | Which jobs count as police |
Config.BusinessTypes | Business labels, unlock levels, and prices |
Config.Warehouse | Owned and sale blip settings |
Config.UnauthorizedEntry | Required item for break-in access |
Config.SecuritySystem | Security system upgrade price |
Config.Stock | Water, gas, and electricity unit prices |
Config.Employee | Recruitment and salary costs |
Config.RawMaterials | Upgrade vehicles, stock upgrades, and raw material amount |
Config.MoneyWashing | Washing upgrades and interior settings |
Config.SaleMission | Per-package dirty money payout |
Config.Labs | Lab entrances, exits, and upgrade prices |
Config.FallbackExitCoord | Safe fallback exit location |
Config.debug / Config.debugZone | Debug options |
Product Items#
The packaged item names are set here:
Config.PackagedProduct = {
maxStock = 200,
['weed'] = { itemName = 'packaged_weed' },
['cocaine'] = { itemName = 'packaged_cocaine' },
['meth'] = { itemName = 'packaged_meth' },
}
If you use different item names on your server, change them here and in your inventory.
Business Types#
This section controls which illegal business types exist and when players can unlock them:
Config.BusinessTypes = {
[1] = { key = 'weed', label = 'Weed', requiredLevel = 1, price = 50000 },
[2] = { key = 'cocaine', label = 'Cocaine', requiredLevel = 10, price = 100000 },
[3] = { key = 'meth', label = 'Meth', requiredLevel = 15, price = 200000 },
}
Keep the key values as they are. Only change label, level, and price.
Police, Break-In, and Security#
The most common server-side edits are:
- Add or remove police jobs in
Config.PoliceJobName - Change the break-in item in
Config.UnauthorizedEntry.requiredItemName - Adjust security upgrade cost in
Config.SecuritySystem.price
Stock, Employees, and Raw Materials#
These sections control the business economy:
Config.Stockchanges water, gas, and electricity costConfig.Employeechanges recruit and salary feesConfig.RawMaterialschanges delivery vehicle upgrades, stock upgrades, and package material amounts
If you want to rebalance progression, start here first.
Sale Mission and Money Washing#
Use these sections when you want to change earnings:
Config.SaleMission.packageFeesConfig.MoneyWashing.upgrades
The current sale payout config is packageFees, not feePerPackage.
Lab Locations and Interiors#
The drug lab entries are configured inside Config.Labs.
Each business type has:
- Entrance coordinates
- Exit area
- Panel location
- Upgrade prices
You can also review these data files if you want to change world positions:
data/raw_material_locations.luadata/sale_mission_locations.luadata/theme_interiors.luadata/warehouses.lua
Localization#
This resource uses locale files in the locales/ folder. The default locale is handled through ox_lib.
Example:
set ox:locale "en"