Config.Animations = {
vehicle_gps = {
enter = {
dict = "amb@prop_human_bum_bin@idle_b", -- Animation dictionary for entering the vehicle GPS
name = "idle_d", -- Animation dictionary for entering the vehicle GPS
},
exit = {
dict = "amb@prop_human_bum_bin@idle_b", -- Animation dictionary for exiting the vehicle GPS
name = "exit", -- Animation for exiting the vehicle GPS
}
},
vehicle_gps_finder = {
enter = {
dict = "missexile3", -- Animation dictionary for entering the vehicle GPS finder
name = "ex03_dingy_search_case_base_michael", -- Animation for entering the vehicle GPS finder
},
},
}
Config.Commands = {
['followmember'] ={
name = "followmember", -- This command is used to follow a member of your channel
description = "Follow a member of your channel", -- Description of the command
parameters = { -- Parameters for the command
{ name = "id", description = "ID of the member to follow", type = "number" } -- Parameter for the command, the ID of the member to follow
},
},
['unfollowmember'] = {
name = "unfollowmember", -- This command is used to stop following a member
description = "Stop following the member", -- Description of the command
parameters = {}, -- No parameters needed for this command
},
}
Config.Items = {
['gps'] = {
name = "gps", -- This is the GPS that can be used to track players
allowedJobs = "all", -- This GPS can be used by all jobs
},
['vehicle_gps'] = {
name = "vehicle_gps", -- This is the GPS that can be used to track vehicles
allowedJobs = { -- This GPS can be used by all jobs
police = true,
},
usingTime = 5000, -- Time in milliseconds to use the GPS Vehicle
addItemForAllJobs = true, -- If true, if the person using the vehicle_gps_finder has a job outside of allowedJobs, the vehicle_gps item will still be added to this item inventory
},
['vehicle_gps_finder'] = {
name = "vehicle_gps_finder", -- This is the GPS that can be used to find vehicles
allowedJobs = { -- This GPS can be used by all jobs
police = true,
},
usingTime = 10000, -- Time in milliseconds to use the GPS Finder
},
}
Config.BlipsColor = { -- These are the colors that can be used for the blips
{ id = 1, name = 'white', value = "#FFFFFF", color = 0 },
{ id = 2, name = 'red', value = "#E03232", color = 1 },
{ id = 3, name = 'green', value = "#71CB71", color = 2 },
{ id = 4, name = 'blue', value = "#5DB6E5", color = 3 },
{ id = 5, name = 'yellow', value = "#EEC64E", color = 5 },
{ id = 6, name = 'dark_red', value = "#C25050", color = 6 },
{ id = 7, name = 'dark_pink', value = "#9C6EAF", color = 7 },
}