This page covers the minimum setup required to get the HUD running correctly: dependencies, optional integrations, and server.cfg start order.
Required Dependencies#
Optional Integrations#
These are optional but supported by the resource:
hrsgearsfor manual gear supportedit_mini_mapfor live minimap positioningox_fuel,LegacyFuel,cdn-fuel, orps-fuelfor fuel readingpma-voiceorSaltyChatfor voice and radio display
Recommended server.cfg Start Order#
start ox_lib
start xsound
start framework -- es_extended, qb-core, or qbx_core
-- optional resources
start hrsgears
start edit_mini_map
start 0r-hud-v3
There is no SQL import step for this resource.
Streamed Files#
The HUD package includes minimap related streamed files:
stream/minimap.gfxstream/minimap.ytdstream/circlemap.ytdstream/rectangle.ytd
Do not remove them if you want the included minimap styles to work correctly.
Final Checklist#
After setup, verify these points:
ox_libandxsoundstart without errors0r-hud-v3starts without errors- The HUD becomes visible after player load
- The settings menu opens with your configured key or command
- Vehicle HUD, voice widget, and minimap display work correctly in game