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FAQ

How to do localization #

lua
Locale = 'en', -- You specify the primary language of your script. (Supported Locales: en)

If the language you are using is not supported by the script, you can copy the en.json file and edit its contents for your own language. Then, save the file with a name that includes your language abbreviation (e.g., en, tr) and enter the file name you set in the config.

You can also send this translation file you have set up to the user named No.1 (vezironi) on Discord, and your translation file will be added to the script in the next update.

How can i integrate my inventory ? #

ScriptsStatus
qb-inventorySupported
ox_inventorySupported
ps-inventorySupported but not tested
tgiann-inventorySupported but not tested
codem-inventorySupported but not tested

As long as you do not configure the script differently, if you are using a script supported by the script, it will automatically detect it and configure itself accordingly.

Copy and paste any script file from 0r-vehiclekeys/modules/inventory/, then rename the folder to the name of the script you want. You can then integrate your script by looking at the other modules. It has a very modular and understandable file structure.

How can i integrate my target script ? #

ScriptsStatus
ox_targetSupported
qb-targetSupported
sleepless_interactSupported but not tested
drawtextSupported

As long as you do not configure the script differently, if you are using a script supported by the script, it will automatically detect it and configure itself accordingly.

Copy and paste any script file from 0r-vehiclekeys/modules/target/, then rename the folder to the name of the script you want. You can then integrate your script by looking at the other modules. It has a very modular and understandable file structure.

How can i integrate my dispatch script ? #

ScriptsStatus
bub_mdtSupported but not tested
cd_dispatchSupported but not tested
lb-tabletSupported but not tested
linden_outlawalertSupported but not tested
ps-dispatchSupported but not tested
qs-dispatchSupported but not tested
redutzu-mdtSupported but not tested
tk_dispatchSupported but not tested

As long as you do not configure the script differently, if you are using a script supported by the script, it will automatically detect it and configure itself accordingly.

Copy and paste any script file from 0r-vehiclekeys/modules/dispatch/, then rename the folder to the name of the script you want. You can then integrate your script by looking at the other modules. It has a very modular and understandable file structure.