Config Overview#
This config file lets you control all police-related systems in one place. Server owners can easily adjust locations, jobs, evidence settings, inventory, vehicles, props, and more.
Main Features#
๐ Interaction Points#
You can define locations for:
- Reports โ where citizens can submit reports.
- Armory โ where officers get weapons and gear.
- Clothing โ police outfit selection.
- Garage / Heli โ spawn vehicles and helicopters.
- Boss Menu โ management options for higher ranks.
- Duty System โ toggle on/off duty.
- Evidence Room โ access to collected evidence.
```lua
Interaction = {
Target = 'qb-target', -- 'qb-target' , 'ox_target' , 'qb-drawtext' , 'ox_lib'
},
```
Each point can be restricted to specific jobs or kept open for everyone.
๐ฎ Departments & Grades#
- Jobs like
policeorsheriffcan be listed with their ranks. - Each rank has its own label, salary, and permissions.
- Boss menu access is tied to high ranks (you choose which).
๐งพ Reports & Badge#
- Report cooldown ensures reports canโt be spammed.
- Badge time sets how long a badge shows when displayed.
๐ฌ Evidence System#
- Evidence (blood, gunpowder, etc.) stays on the ground for a set time.
- Flashlight can reveal hidden evidence.
- Players need proper items (tubes/bags) to collect them.
๐จ GSR (Gunshot Residue)#
- Automatically added when someone shoots.
- Can be washed off in water if enabled.
- Time limits control how long it stays.
๐บ Alcohol Test#
- Different drinks add random alcohol levels (beer, whiskey, vodka).
- Used for breathalyzer tests.
๐ Garage & Vehicles#
- Define cars and helicopters available for each department.
- Restrict vehicles to certain ranks.
- Custom images and prices supported.
- Key system integration is included.
๐จ Vehicle Colors#
- Pre-set color options with labels (black, white, blue, etc.).
- Players can apply them directly.
๐ Handcuff & Escape#
- Supports both handcuffs and zipties.
- Escape minigame configurable (difficulty, type).
- Requires special items like cuff keys or cutters.
๐ Action Menu#
- Radial menu with options like:
- Citizen actions (search, ID check).
- Vehicle actions (impound, remove driver).
- Object placement (cones, barriers, tents).
- Police operations (fingerprint, radar, K9).
๐ ๏ธ Props#
- Place cones, barriers, gazebos, etc.
- You can freeze props or leave them movable.
๐ Community Service#
- Locations for cleaning or gardening tasks.
- Optionally forces special outfits during service.
๐งโโ๏ธ Police Outfits#
- Preset uniforms for male and female characters.
- Includes shirts, vests, pants, hats, etc.
- Easily switch outfits at designated clothing spots.
โ
In short:
This config gives full control over police gameplay. You decide where things happen, who can access them, how evidence works, which vehicles are available, and what officers wear.