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๐น Main Features#
- Clock In / Clock Out
- The main function is to switch between On Duty and Off Duty states.
- Pressing Go On Duty sets the player as active in their job.
- Pressing again switches them to Off Duty.
- Player Information
- Shows player name, citizen ID, and job.
- Displays current status (On Duty / Off Duty).
- Real-time clock is shown in the top-right corner for shift tracking.
- Worker List
- Shows all employees currently active in the same job (e.g., all on-duty police).
- Lets officers/EMS see who else is available at that moment.
- History
- Logs each duty session with timestamps.
- Example:
- Furkan Test โ Police
- 17:55:46 โ 17:55:48 (0.0 minutes).
- Helps track attendance and working hours for RP or server management.
๐น Workflow Example#
- Player enters the duty management menu.
- If off duty โ presses Go On Duty.
- System changes their status to active and logs the start time.
- Other employees can see them listed in the Worker List.
- When finishing work, player goes off duty โ system logs the end time.
- The duty session appears in the History tab.
๐น Advantages#
- Transparency: Everyone can see whoโs on duty.
- Shift Tracking: Keeps accurate records of start and end times.
- Roleplay Realism: Simulates real police/EMS duty logs.
- Management Tool: History can be used by high command to check activity.