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F.A.Q

Common problems and quick fixes.

Pressing ESC does nothing
  • Another UI has focus — if a phone, inventory, or other menu is open, the pause menu won't open on top of it. Close it first.
  • Framework not loaded — the menu needs es_extended, qb-core, or qbx_core running and the character fully loaded.
Header shows an empty name, $0, or 0 players

The framework isn't loaded yet or isn't supported. Only ESX, QBCore, and QBX are supported — there's no standalone mode.

Cash, bank, and player count also refresh with a short delay, so a fresh change may take a moment to show.

"Patched GFX not loaded" error, or the map legend looks vanilla
  1. Have the player fully restart FiveM (not just reconnect).
  2. Make sure no other pause menu or map replacement scripts are running.
Graphics settings don't stick

Graphics and Advanced Graphics changes only apply after pressing Apply Changes. Other categories save instantly.

Can't change a secondary keybind

Only the primary key can be changed in the new settings. Use Regular Menu in the settings sidebar, or /regularpausemenu, to open the vanilla menu for secondary keys.

Stats are all 0

Stats come from GTA's own player stats. Most servers don't set these, so they stay at 0 unless you run a script that writes them.

3D Map is missing from the menu

Set threeDMap.enabled = true in config/main.lua and restart the resource.

Global blip button doesn't show up

Check:

  • threeDMap.adminCreator = true
  • The player is a framework admin, or has the ACE:
cfg
add_ace group.admin 0r-pausemenu.globalblips allow

The player needs to reopen the 3D map after getting the permission.

Blips don't save

Check:

  • threeDMap.autoDB = true, or the SQL from Installation was imported
  • oxmysql is running and connected
  • Both 0r_pausemenu_markers and 0r_pausemenu_global_markers exist
A blip shows something like "ui.map3d.services.shop" on the regular map

Config blips with showOn2d = true need plain text labels. Locale keys only translate inside the 3D map.

Sharing a blip fails
  • The target must be online — use their server ID.
  • Wait for shareCooldown (default 30 seconds) between requests.
  • The target can't already have the blip (shared or pending).
  • You can only share blips you own.
3D map camera looks at the sky or clips into mountains
  • Sky — don't swap camera.minPitch and camera.maxPitch. Lower minPitch (e.g. -10.0) to limit how far up players can look.
  • Mountains — raise camera.maxHeight so the camera can go above high terrain like Mount Chiliad.