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Configuration File Map

Find each editable file and the action that loads its changes.

Choose the file for the setting you want to change. Check its activation phase1 to see whether it needs Save draft and Publish, a Restaurant restart or an inventory reload.

Main resource files#

Paths below start inside the delivered 0r-restaurant folder.

OwnerPurposeHow it takes effect
config/settings.luaLanguage, global ACE name and debug switchRestart main resource
config/kitchen.luaProduction timeouts, render distances, target icons and interaction sizesRestart main resource
config/packaging.luaDelivery-package capacity and content limitsRestart main resource
config/panel.luaPanel command, default key and picker settingsRestart main resource; existing player keybinds can persist
config/business.luaOrder limits, acceptance deadline, alerts and stock/finance settingsRestart main resource; saved order deadlines remain
config/map_blips.luaRestaurant map marker presentation defaultsRestart main resource; the published profile owns its marker location/state
config/operation_points.luaManual animations/icons, menu image paths and native Supply-shop opt-inRestart main resource
config/item_usage.luaFinished-item keys, enable/disable, portions, timing, hunger/thirst and controlsRestart main resource; saved item counters keep their recorded totals
config/item_usage/visuals/<product>.luaFinished-item models, animations, attachments, liquids and visual variantsRestart main resource
config/item_usage/effects.luaAlcohol, extra numeric effects and effect-provider settingsRestart main resource
config/item_usage/advanced.luaUsage preparation limits and calibration controlsRestart main resource
locales/<language>.jsonIn-game and panel translationsRestart main resource; literal translation edits need no UI build
config/products/<product>.luaProduct runtime settings and starter step durationsSee Product Defaults for restart versus saved-recipe changes
config/products/<product>/starter.luaAdvanced starter materials and recipe-step wiringNew recipe copies; existing copies need their supported edit or explicit upgrade and publication
config/products/<product>/recipes.luaCoffee/Cocktail drink recipe booksRestart main; unchanged station placement needs no publication
templates/shared/catalog.luaStarter product selection and template settingsCreation or an offered explicit upgrade; saved restaurants are not rewritten automatically
templates/shared/maps/<map>.luaOne map's preset placementsNew setup or explicit map-placement selection when adding a ready recipe
modules/bridge/Framework, inventory, interaction and presentation adaptersRestart main resource and required providers safely

Read the comments in the installed config file for its available choices, units and current defaults.

Companion files#

Paths below start inside 0r-restaurant_assets.

OwnerPurposeHow it takes effect
config/products/<product>.luaProduct models, station/hand poses, cameras and visual effectsRestart companion; coordinate safe kitchen maintenance
config/manual.luaCustom-operation tools, device indicators and effectsRestart companion
stream/Streamed models and texturesDeploy matching package resources and restart safely

Edit how a finished item looks in the player's hands in the main resource's config/item_usage/visuals/ file selected by its presentation name. Edit production tools, such as scoops and knives, in the assets resource's product config. Product keys use underscores where present: french_fries and icecream, for example.

Editor-owned data#

Restaurant names, staff, materials, recipes, operation points, menu locations and placement are edited in the panel. Apply the form, Save draft and Publish. Normal panel edits do not require restarting the resource.

Sales prices and Accept new orders use Save sale settings and affect future orders immediately after success. They do not use recipe publication. Layout-only node view edits need Save draft but do not change gameplay.

Before changing a setting#

Back up the edited file and relevant database when needed. Read the setting's comments, keep its type and unit, then restart the resource listed in the table. Check the changed feature in game. Changing a default does not update an existing saved restaurant automatically.

Continue with General Settings, Product Defaults, Usage Profiles or Providers. Read Safe Updates before template/schema maintenance.

Business or developer settings#

For exact startup keys, see General Settings, Business Settings and Item Usage. For an unsupported provider, use Custom Bridges.

Footnotes

  1. The action required for an edited setting to take effect. Read the definition. ↩